//==============================================================================
// Physician_anim.txt
//==============================================================================
			
//==============================================================================
define SunLight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon Sunlight
      }
   }
}

//==============================================================================
define heroglow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Glow Small
      }
   }
}

//==============================================================================
define soul
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul
      }
   }
}

//==============================================================================
define soulaurora
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Aurora
      }
   }
}

//==============================================================================
define heavenlight
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Heaven Light
      }
   }
}

//==============================================================================
define soulbirth
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A Hero Soul Birth
      }
   }
}


//==============================================================================
define GroundGlow
{
   set hotspot
   {
      version
      {
         Visualparticle SFX A God Power Summon GroundGlow
      }
   }
}


//==============================================================================
define Head
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician Head
			}
		}
	}
}

//==============================================================================
anim Idle
{
	SetSelector
	{
		ContainLogic
		SetSelector 
		{
			set hotspot
			{
				version
				{
					Visual Hero G Physician_idleA
					Connect TOPOFHEAD head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector 
   		{
			set hotspot
			{
				version
				{
					Visual Hero C Monk_CarryIdle
					ReplaceTexture Hero C Monk/Hero G Physician
					Connect TOPOFHEAD head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}

//==============================================================================
anim Flail
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_FlailA
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim Bored
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Physician_boredA
					Connect TOPOFHEAD head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Monk_CarryBored
					ReplaceTexture Hero C Monk/Hero G Physician
					Connect TOPOFHEAD head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}


//==============================================================================
anim RangedAttack
{
	SetSelector 
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_idleA
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}

//==============================================================================
anim death
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_deathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag SpecificSoundSet 0.00 false AHeroHasFallen  checkOwner
//-- end auto generated section
connect ATTACHPOINT soul hotspot
			connect ATTACHPOINT soulaurora hotspot
			connect ATTACHPOINT heavenlight hotspot
			connect ATTACHPOINT soulbirth hotspot
				Connect FRONTABDOMEN heroglow hotspot
				Connect TOPOFHEAD head hotspot
			}
		}
	}
}

//==============================================================================
anim walk
{
	SetSelector
	{
		ContainLogic
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero G Physician_walkA
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag FootstepLeft 0.75 true	
					tag FootstepRight 0.30 true	
	//-- end auto generated section
					Connect TOPOFHEAD head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Hero C Monk_carry
					ReplaceTexture Hero C Monk/Hero G Physician
	//-- auto generated by the bang animation tool
	//-- do not hand edit these values
					tag FootstepLeft 0.75 true   
					tag FootstepRight 0.30 true   
	//-- end auto generated section
					Connect TOPOFHEAD head hotspot
					Connect FRONTABDOMEN heroglow hotspot
				}
			}
		}
	}
}


//==============================================================================
anim heal
{
	SetSelector
	{
		set hotspot
		{
			version
			{
				Visual Hero G Physician_healA
				length 4.0
//-- auto generated by the bang animation tool
//-- do not hand edit these values
					tag SpecificSoundSet 0.00 false Heal checkVisible 
//-- end auto generated section
				Connect TOPOFHEAD head hotspot
				Connect FRONTABDOMEN heroglow hotspot
			}
		}
	}
}